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Why Create a New Unix Shell?

2018-01-28 (Last updated 2019-10-05)

Please read this update instead: Why Create a New Unix Shell? (2021). This page is obsolete!

Whenever I announce a new Oil release, some readers are confused by the project.

This post, which I'll update periodically, explains the project's motivation from several perspectives. Because Unix shell is an old and successful technology, there are many ways of looking at it.

Table of Contents
Introduction
Frequently Asked Questions
How is Oil different than bash or zsh?
I don't understand. Why not use a different a programming language?
Shouldn't we discourage people from writing shell scripts?
Shouldn't scripts over 100 lines be rewritten in Python or Ruby?
Are you reinventing Perl?
I'm still angry, and I don't want you to create a new shell.
Should I limit myself to POSIX shell scripts?
How can you design a good language on top of shell?
Does this mean that Oil isn't a good interactive shell?
Why is it written in Python, and Why Python 2?
A Glimpse of Oil
Syntax
Semantics
More Ambitious Ideas
Older Posts Explaining Oil
Conclusion
Appendix: More Ways to Understand Oil
OSH is to bash as LLVM/Clang is to GCC

Introduction

Before explaining why I created Oil, let's review what it is. You can think of a Unix shell in two ways:

  1. As a text-based user interface. You communicate with the operating system by typing commands.
  2. As a language. It has variables, functions, and loops. Shell programs are text files that start with #!/bin/sh.

In this document, we'll think of Unix shells as languages. The Oil project actually has two languages: OSH and Oil. Let's define these terms, along with two others for context:

More about the Oil language:

You can get a glimpse of Oil at the end of this document. I link to several blog posts; the ones that describe the Oil language most clearly are the two on Translating Shell to Oil.

In summary, as I wrote in Roadmap #5:

Oil is your upgrade path from bash. It's the only language that shell / bash can be automatically translated to.

Update 10/2019: Oil is no longer focused on auto-translation, but it's still your upgrade path from bash. See You Can Now Try the Oil Language for up-to-date information.

If you're still confused after reading the rest of this post, leave a comment. I'll answer your question, and perhaps update this post with this answer.

Frequently Asked Questions

This section paraphrases questions I've received and summarizes the answers. In most cases, I link to the original comment thread, which you can read for details.

How is Oil different than bash or zsh?

Oil is taking shell seriously as a programming language, rather than treating it as a text-based UI that can be abused to write programs.

To see why this is valuable, consider these two groups of shell users:

  1. People who use shell to type a few commands here and there.
  2. People who write scripts, which may get into the hundreds or even thousands of lines.

Oil is aimed at group 2. If you're in group 1, there's admittedly no reason to use it right now.

However, group 2 writes scripts for group 1 to use! So I believe the benefits of Oil will eventually bubble up.

In other words, I'm building a solid foundation for a few more decades of shell usage.

I don't understand. Why not use a different a programming language?

It's important to be compatible with existing code. You might not personally use shell as a programming language, but all Unix users still rely on big shell programs. It's often used at build time, but it's still used at runtime too, e.g. on embedded Linux devices.

Some of this code is old, but much of it is new. It's not a small amount of code, either. Examples:

Original question and answer (reddit.com)

Shouldn't we discourage people from writing shell scripts?

There are three problems with that:

  1. It won't work. It would be like trying to convince people who are paid to write PHP not to write PHP. Many people have wasted breath on that, but important sites like Wikipedia are still written in hundreds of thousands of lines of PHP.
  2. Even if a new line of shell never gets written, there will still be a huge installed base of shell scripts that you may need to understand (e.g. when they don't work).
  3. Shell is still the best tool for many jobs. Most new "cloud" projects rely on Linux system images, in VMs or containers, and shell is the ideal language for creating such images. Even if you use a framework like Chef or Docker, you're still using bits of shell.

Shouldn't scripts over 100 lines be rewritten in Python or Ruby?

That's a reasonable choice in some circumstances. If everyone on your dev team knows Python, maintaining a shell script can be more costly than maintaining a Python script.

However, Python and Ruby aren't good shell replacements in general. Shell is a domain-specific language for dealing with concurrent processes and the file system. But Python and Ruby have too much abstraction over these concepts, sometimes in the name of portability (e.g. to Windows). They hide what's really going on.

I encountered a nice blog post, Replacing Shell Scripts with Python, which, in my opinion, inadvertently proves the opposite point. The Python version is longer and has more dependencies. In other words, it's more difficult to write and maintain.

Are you reinventing Perl?

It's true that Perl is closer to shell than Python and Ruby are. For example, the perl -pie idiom can take the place of awk and sed. However, Perl isn't an acceptable shell either:

Also:

However, it's true that, in some respects, Oil is retreading the same ground as Perl. But Oil is more faithful to shell, and its syntax uses fewer punctuation characters. In other words, it's less like "line noise".

Threads:

I'm still angry, and I don't want you to create a new shell.

You might be angry because you had to maintain a nasty shell script written by a coworker.

If that's the case, you should be helping Oil succeed! The only way to "kill bash" is to:

  1. Reimplement it, then
  2. Gradually migrate away from it.

This is analogous to how Facebook is moving away from PHP by developing a similar, but cleaner, language called Hack.

Perl, Python, and Ruby have all existed for over 25 years, but they haven't replaced shell. New shell scripts are being written every day.

(Oil also has some similarity to CoffeeScript, which smoothed over some of JavaScript's rough edges and added syntactic sugar, but didn't stray from its core execution model. CoffeeScript was a success because it influenced subsequent versions of JavaScript.)

Should I limit myself to POSIX shell scripts?

I've seen this suggestion a lot, and there are entire books devoted to it. If your script is small, it may be a reasonable goal.

For bigger programs, limiting yourself to POSIX is not just inconvenient, it's also an ill-defined and virtually untestable concept. Evidence:

As of 2018, I believe that OSH is a "better POSIX". POSIX is a descriptive specification and not a normative one. That means that it's an observation of how popular shells like ksh and bash happened to behave at a certain time. In other words, it's a compromise.

Similarly, OSH is based on extensive testing of the behavior of bash, dash, mksh, zsh, and busybox ash. That is, it uses the same philosophy as POSIX, but it specifies more of the language. Roughly speaking, spec tests are an executable specification.

More:

How can you design a good language on top of shell?

It's indeed difficult, but after prototyping the OSH-to-Oil translator, I believe it can be done.

Does this mean that Oil isn't a good interactive shell?

I'm convinced that making shell a good programming language is a prerequisite for creating a good interactive shell.

If you've ever written a bash completion script from scratch, you might already agree. Shell doesn't have true functions, so bash's mechanism involves reading global variables likes $COMP_CWORD and mutating ones like $COMP_REPLY.

Although I'm a Vim user, I'm sometimes jealous that Emacs has a better programming language for customizing the UI.

Like Emacs, I expect that many of Oil's interactive features will be written in Oil, not C (or Python).

In summary, I'm prioritizing the language right now, but this will lay a solid foundation for interactive features. Also, I believe the OSH parser is a better foundation for completion than other shell parsers. Most shells don't appear to use their own parsers for interactive completion!

Why is it written in Python, and Why Python 2?

See the FAQ in Building Oil with the OPy Bytecode Compiler.

A Glimpse of Oil

Oil isn't yet implemented, and documenting it is a large project. But here is a glimpse:

Syntax

Semantics

More Ambitious Ideas

Many of these posts are tagged #oil-language. Also see #shell-the-good-parts.

Older Posts Explaining Oil

(1) Roadmap #5: Why OSH and Why Oil (October 2017). Linux distributions are heavy users of shell as a programming language, so OSH is initially focused on that use case.

(2) Project Goals (January 2017). Ilya Sher asked me why I created Oil, so I wrote this post and started a Wiki Page. I describe some more ambitious ideas, like creating a distributed shell. As of January 2018, I'm still struggling to replace bash, so those ideas are on the back burner!

Ilya also wrote a post explaining his shell project in FAQ form: Why Next Generation Shell?

I agree with all of his answers. Oil and NGS have largely the same motivations. The main difference between them is that OSH is compatible with POSIX shell and bash, but NGS isn't.

Conclusion

Leave a comment if there is something you don't understand, and I'll answer and possibly update the FAQ.

Appendix: More Ways to Understand Oil

Future blog posts can explain Oil in different ways:

OSH is to bash as LLVM/Clang is to GCC

OSH has a modular architecture:


Thanks to Eric Higgins for feedback on a draft of this post.